Abstract:Recent advances in large language models (LLMs) have enabled software engineering agents to tackle complex code modification tasks. Most existing approaches rely on execution feedback from containerized environments, which require dependency-complete setup and physical execution of programs and tests. While effective, this paradigm is resource-intensive and difficult to maintain, substantially complicating agent training and limiting scalability. We propose SWE-World, a Docker-free framework that replaces physical execution environments with a learned surrogate for training and evaluating software engineering agents. SWE-World leverages LLM-based models trained on real agent-environment interaction data to predict intermediate execution outcomes and final test feedback, enabling agents to learn without interacting with physical containerized environments. This design preserves the standard agent-environment interaction loop while eliminating the need for costly environment construction and maintenance during agent optimization and evaluation. Furthermore, because SWE-World can simulate the final evaluation outcomes of candidate trajectories without real submission, it enables selecting the best solution among multiple test-time attempts, thereby facilitating effective test-time scaling (TTS) in software engineering tasks. Experiments on SWE-bench Verified demonstrate that SWE-World raises Qwen2.5-Coder-32B from 6.2\% to 52.0\% via Docker-free SFT, 55.0\% with Docker-free RL, and 68.2\% with further TTS. The code is available at https://github.com/RUCAIBox/SWE-World
Abstract:In this technical report, we present SWE-Master, an open-source and fully reproducible post-training framework for building effective software engineering agents. SWE-Master systematically explores the complete agent development pipeline, including teacher-trajectory synthesis and data curation, long-horizon SFT, RL with real execution feedback, and inference framework design. Starting from an open-source base model with limited initial SWE capability, SWE-Master demonstrates how systematical optimization method can elicit strong long-horizon SWE task solving abilities. We evaluate SWE-Master on SWE-bench Verified, a standard benchmark for realistic software engineering tasks. Under identical experimental settings, our approach achieves a resolve rate of 61.4\% with Qwen2.5-Coder-32B, substantially outperforming existing open-source baselines. By further incorporating test-time scaling~(TTS) with LLM-based environment feedback, SWE-Master reaches 70.8\% at TTS@8, demonstrating a strong performance potential. SWE-Master provides a practical and transparent foundation for advancing reproducible research on software engineering agents. The code is available at https://github.com/RUCAIBox/SWE-Master.
Abstract:Reinforcement learning with verifiable rewards (RLVR) has shown great potential to enhance the reasoning ability of large language models (LLMs). However, due to the limited amount of information provided during the RLVR process, the model can only engage in largely blind exploration, which often results in failure on challenging problems. To provide additional information for the RLVR process without relying on a teacher model, we propose A$^2$D, an Adaptive Ability Decomposing method for enhancing the effectiveness of RLVR. Specifically, we first train a decomposer via RLVR without distillation, enabling it to decompose complex questions into a set of simpler sub-questions. Next, we use this decomposer to annotate sub-questions for each question in the training dataset, and then train the reasoner under RLVR with sub-question guidance. To better understand A$^2$D, we first compare its performance with competitive baselines, showing its effectiveness. Next, we observe that our method functions as a plug-and-play module that can be applied to different RLVR algorithms. Furthermore, we conduct an analysis of the decomposer, revealing how the RLVR process affects its performance and behavior, and which type of guidance is better suited for enhancing the reasoner's exploration and exploitation abilities.
Abstract:Agentic recommender systems leverage Large Language Models (LLMs) to model complex user behaviors and support personalized decision-making. However, existing methods primarily model preference changes based on explicit user-item interactions, which are sparse, noisy, and unable to reflect the real-time, mutual influences among users and items. To address these limitations, we propose RecNet, a self-evolving preference propagation framework that proactively propagates real-time preference updates across related users and items. RecNet consists of two complementary phases. In the forward phase, the centralized preference routing mechanism leverages router agents to integrate preference updates and dynamically propagate them to the most relevant agents. To ensure accurate and personalized integration of propagated preferences, we further introduce a personalized preference reception mechanism, which combines a message buffer for temporary caching and an optimizable, rule-based filter memory to guide selective preference assimilation based on past experience and interests. In the backward phase, the feedback-driven propagation optimization mechanism simulates a multi-agent reinforcement learning framework, using LLMs for credit assignment, gradient analysis, and module-level optimization, enabling continuous self-evolution of propagation strategies. Extensive experiments on various scenarios demonstrate the effectiveness of RecNet in modeling preference propagation for recommender systems.
Abstract:Click-through rate (CTR) prediction plays a pivotal role in online advertising and recommender systems. Despite notable progress in modeling user preferences from historical behaviors, two key challenges persist. First, exsiting discriminative paradigms focus on matching candidates to user history, often overfitting to historically dominant features and failing to adapt to rapid interest shifts. Second, a critical information chasm emerges from the point-wise ranking paradigm. By scoring each candidate in isolation, CTR models discard the rich contextual signal implied by the recalled set as a whole, leading to a misalignment where long-term preferences often override the user's immediate, evolving intent. To address these issues, we propose GenCI, a generative user intent framework that leverages semantic interest cohorts to model dynamic user preferences for CTR prediction. The framework first employs a generative model, trained with a next-item prediction (NTP) objective, to proactively produce candidate interest cohorts. These cohorts serve as explicit, candidate-agnostic representations of a user's immediate intent. A hierarchical candidate-aware network then injects this rich contextual signal into the ranking stage, refining them with cross-attention to align with both user history and the target item. The entire model is trained end-to-end, creating a more aligned and effective CTR prediction pipeline. Extensive experiments on three widely used datasets demonstrate the effectiveness of our approach.
Abstract:We introduce LLM-in-Sandbox, enabling LLMs to explore within a code sandbox (i.e., a virtual computer), to elicit general intelligence in non-code domains. We first demonstrate that strong LLMs, without additional training, exhibit generalization capabilities to leverage the code sandbox for non-code tasks. For example, LLMs spontaneously access external resources to acquire new knowledge, leverage the file system to handle long contexts, and execute scripts to satisfy formatting requirements. We further show that these agentic capabilities can be enhanced through LLM-in-Sandbox Reinforcement Learning (LLM-in-Sandbox-RL), which uses only non-agentic data to train models for sandbox exploration. Experiments demonstrate that LLM-in-Sandbox, in both training-free and post-trained settings, achieves robust generalization spanning mathematics, physics, chemistry, biomedicine, long-context understanding, and instruction following. Finally, we analyze LLM-in-Sandbox's efficiency from computational and system perspectives, and open-source it as a Python package to facilitate real-world deployment.
Abstract:Large language models (LLMs) are expected to be trained to act as agents in various real-world environments, but this process relies on rich and varied tool-interaction sandboxes. However, access to real systems is often restricted; LLM-simulated environments are prone to hallucinations and inconsistencies; and manually built sandboxes are hard to scale. In this paper, we propose EnvScaler, an automated framework for scalable tool-interaction environments via programmatic synthesis. EnvScaler comprises two components. First, SkelBuilder constructs diverse environment skeletons through topic mining, logic modeling, and quality evaluation. Then, ScenGenerator generates multiple task scenarios and rule-based trajectory validation functions for each environment. With EnvScaler, we synthesize 191 environments and about 7K scenarios, and apply them to Supervised Fine-Tuning (SFT) and Reinforcement Learning (RL) for Qwen3 series models. Results on three benchmarks show that EnvScaler significantly improves LLMs' ability to solve tasks in complex environments involving multi-turn, multi-tool interactions. We release our code and data at https://github.com/RUC-NLPIR/EnvScaler.
Abstract:This paper presents LLaDA2.0 -- a tuple of discrete diffusion large language models (dLLM) scaling up to 100B total parameters through systematic conversion from auto-regressive (AR) models -- establishing a new paradigm for frontier-scale deployment. Instead of costly training from scratch, LLaDA2.0 upholds knowledge inheritance, progressive adaption and efficiency-aware design principle, and seamless converts a pre-trained AR model into dLLM with a novel 3-phase block-level WSD based training scheme: progressive increasing block-size in block diffusion (warm-up), large-scale full-sequence diffusion (stable) and reverting back to compact-size block diffusion (decay). Along with post-training alignment with SFT and DPO, we obtain LLaDA2.0-mini (16B) and LLaDA2.0-flash (100B), two instruction-tuned Mixture-of-Experts (MoE) variants optimized for practical deployment. By preserving the advantages of parallel decoding, these models deliver superior performance and efficiency at the frontier scale. Both models were open-sourced.
Abstract:Memory has emerged, and will continue to remain, a core capability of foundation model-based agents. As research on agent memory rapidly expands and attracts unprecedented attention, the field has also become increasingly fragmented. Existing works that fall under the umbrella of agent memory often differ substantially in their motivations, implementations, and evaluation protocols, while the proliferation of loosely defined memory terminologies has further obscured conceptual clarity. Traditional taxonomies such as long/short-term memory have proven insufficient to capture the diversity of contemporary agent memory systems. This work aims to provide an up-to-date landscape of current agent memory research. We begin by clearly delineating the scope of agent memory and distinguishing it from related concepts such as LLM memory, retrieval augmented generation (RAG), and context engineering. We then examine agent memory through the unified lenses of forms, functions, and dynamics. From the perspective of forms, we identify three dominant realizations of agent memory, namely token-level, parametric, and latent memory. From the perspective of functions, we propose a finer-grained taxonomy that distinguishes factual, experiential, and working memory. From the perspective of dynamics, we analyze how memory is formed, evolved, and retrieved over time. To support practical development, we compile a comprehensive summary of memory benchmarks and open-source frameworks. Beyond consolidation, we articulate a forward-looking perspective on emerging research frontiers, including memory automation, reinforcement learning integration, multimodal memory, multi-agent memory, and trustworthiness issues. We hope this survey serves not only as a reference for existing work, but also as a conceptual foundation for rethinking memory as a first-class primitive in the design of future agentic intelligence.
Abstract:Extreme precipitation nowcasting demands high spatiotemporal fidelity and extended lead times, yet existing approaches remain limited. Numerical Weather Prediction (NWP) and its deep-learning emulations are too slow and coarse for rapidly evolving convection, while extrapolation and purely data-driven models suffer from error accumulation and excessive smoothing. Hybrid 2D radar-based methods discard crucial vertical information, preventing accurate reconstruction of height-dependent dynamics. We introduce a gray-box, fully three-dimensional nowcasting framework that directly processes volumetric radar reflectivity and couples physically constrained neural operators with datadriven learning. The model learns vertically varying 3D advection fields under a conservative advection operator, parameterizes spatially varying diffusion, and introduces a Brownian-motion--inspired stochastic term to represent unresolved motions. A residual branch captures small-scale convective initiation and microphysical variability, while a diffusion-based stochastic module estimates uncertainty. The framework achieves more accurate forecasts up to three-hour lead time across precipitation regimes and ranked first in 57\% of cases in a blind evaluation by 160 meteorologists. By restoring full 3D dynamics with physical consistency, it offers a scalable and robust pathway for skillful and reliable nowcasting of extreme precipitation.